<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>XENOFLEKT Devlog - itch.io</title><link>https://catoio-software.itch.io/xenoflekt</link><description>Parry the bullet hell.</description><item><guid>https://catoio-software.itch.io/xenoflekt/devlog/1562454/xenoflekt-101-hotfix-patch-notes</guid><title>XENOFLEKT 1.0.1 hotfix patch notes</title><link>https://catoio-software.itch.io/xenoflekt/devlog/1562454/xenoflekt-101-hotfix-patch-notes</link><pubDate>Tue, 23 Jun 2026 23:17:25 GMT</pubDate><category>devlog</category><description><![CDATA[<p>XENOFLEKT 1.0.1 patch notes: Implemented enemy health bars Tuned hit stop timing when a parry is executed Fixed minor glitches with the Shield satellite Tuned final sector boss values and timings...</p>]]></description></item><item><guid>https://catoio-software.itch.io/xenoflekt/devlog/1561158/xenoflekt-preview-build-just-launched</guid><title>XENOFLEKT preview build just launched!</title><link>https://catoio-software.itch.io/xenoflekt/devlog/1561158/xenoflekt-preview-build-just-launched</link><pubDate>Mon, 22 Jun 2026 16:23:24 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MDI0NTEzLnBuZw==/400x224%23c/7vqYOB.png"/><p>XENOFLEKT preview build just launched!...</p>]]></description></item></channel></rss>